Playtesting of my adaption of the WRG 1973 rules for the 1925-1950 period continues. I recently developed a scenario to test the rules with some significant forces, and thought it might be of interest to readers to present the scenario as a generic WW2 game that you can adapt to your own rules and figures.
|The map shows a 6' x 4' table. North can be any direction you want.|
|1943. No need for roads to be marked in the snow-covered terrain. Note the |
'dummy counters' indicating where defending units might or might not be.
|T-34s supported by a KV-2. A bit late in the war for the latter, but I couldn't resist the model.|
|German armour moves out to counter-attack. I was rather taken with Roy's |
Litko 'flaming wreckage' markers and bought some for myself.
|1939. An overview of the terrain|
|The German advance on the town.|
|More Germans attack via the wooded valley.|
|The factory under pressure.|
|As can be seen, the rules produced a bloody battle. Burning wrecks litter the battlefield.|
Polish AA section seen in foreground behind the town.