Some recent playtesting has resulted in changes to the rules and some improved explanation and formatting. The main examples are:
The playing rules have been re-arranged to make the presentation more logical.
The close combat rules are slightly expanded with revised rules and better explanation.
Explanation of the 'wait' activation is improved, and a wait activation can now be carried over into the next turn automatically.
The morale section has been amended to better represent the consequences of a unit having elements out of command.
Smoke can be laid 'across the wind' as well as the previous 'with the wind'.
A contents page has been added.
Enjoy! The next post will be about my continuing Airfix nostalgia kit-building.
'Til then!