|Men of Prussian IR18, Prinz von Preussen, charge into combat. The snow suggests Leuthen to me - the regiment was present on the Prussian right flank. The artist is Giuseppe Rava. I have always admired the rose pink facings of this regiment. Marvellous!|
Wednesday, 17 September 2014
Honours of War - Cover Art
Well now. I fully expected Osprey to draw on their wide range of already available images for the cover of my rules. But instead, they have gone ahead and commissioned a piece of original artwork. Nice. Very nice indeed.
The playtest feedback I have received from the Yahoo group has been invaluable and has resulted in a large number of positive changes to Honours of War. I have 2 or 3 new playtesters still up my sleeve for final checks, but overall I'm pretty happy with how the rules are. Waiting until next November for publication will be a bit of a pain, but that's the world of publishing for you. At the moment, my two great fears are:
First, the obvious one - the rules are trashed by reviewers and players on publication, no one likes them, and I find I have let Osprey down. Oh, how I fear the wrath of TMP!
Second, having submitted the final manuscript in January 2015, I find that by November I have discovered any number of glitches in the rules, or thought of several ideas or improvements which I would love to include but can't. We all know that by the time Donald Featherstone had published War Games, he no longer used the rules that were contained within it. I am hardly in the Don's league, but you get my meaning. I guess there's really no way out of this one.
I am heartened by Osprey's decision to provide online support for their various rules (at least, that's my reading of the current situation - don't quote me). But if they don't, I will. This will allow me to address any problems and pass on corrections. And it will probably help sales as well.
Regardless of my fears, the whole process continues to be full of interest and enjoyment. I suppose in a way it's work, but it certainly doesn't feel like it. Thanks again to Phil Smith, Games Manager, Osprey Publishing, for giving me the chance to do this.