|This shows the table set-up. The white dice indicate the centre third - |
I sent this photo to Adam (Germans) so he could plan his scheduled fire.
|Now there's interesting - Adam brought over some Litko smoke screen markers which I was very taken with.|
Here the game gets underway with some smoke being fired by the Germans.
|Oh dear - all those Polish units appear to have been replaced by German ones!|
|A wide open escape route - German support fire units on hill at right, breakout force gathering itself at left.|
|Overview towards game end. Polish tanks in the centre (on the road) are being ground down.|
|Some close-ups. These are the leading armoured car units of the breakout force.|
|Light tanks of the breakout force lurk in cover, awaiting their opportunity.|
|The defending Polish infantry battalion in the centre, between hill and village, was not really tested.|
This was a very different game from my last BKC outing at the Oxford Wargames Society. It was much more the kind of gaming I am used to - working carefully through each move to make sure the rules were used correctly. As a result I re-learned a lot about the detail of how BKC works. I was particularly distressed to find that units close assaulting in transport dismount automatically from their vehicles (in this case motorcycles), making an attack by motorcycle infantry just that bit more likely to succeed. Blast!