Prussia: infantry 255, cavalry 56, artillery 8 guns+28 crew, senior officers 9.
Austria: infantry 275, cavalry 56, artillery 9 guns+30 crew, senior officers 9.
Other: 10 militia, 8 civilians, 12 assorted supernumerary officers and NCOs, 6 wagons, 9 sheep.
|There we are then. Nothing left in the storage drawers, everything out on the table.
My cavalry units are small (normally 8 figures each), hence the low numbers of actual cavalry figures. Overall, not a massive collection by some standards, but like most people I have my limits of time, space, money and motivation. My SYW project started in 2008, so it has taken 6 years to get to this stage. I suppose around 40% of the figures were painted by me, the rest being painted commercially.
I am currently fortunate in that the dining room at our new home sees little use, so it makes an excellent wargames room where I can set things up and leave them there for as long as I like. Hence I was able to play out my 'big battle' solo using odd hours of spare time over the course of a week or so. I was also able to take my time in taking some photos to a slightly higher standard than normal, using a bit of extra lighting and trying to improve my composition. The recent articles in Miniature Wargaming on wargames photography, authored by Henry Hyde, were an inspiration here, though sadly top quality results continue to elude me.
|Detail of the Austrian Grenzers holding the wood on the Austrian left flank.
They are well supported by light cavalry
|The Prussian centre. Grenadier brigade nearest, with line infantry in the background.
|Whilst the artillery on both sides commenced a bombardment, the cavalry flanks were the scene of the earliest real action. Here Prussian dragoons charge Austrian cuirassiers.
|On the other flank, the Austrian light cavalry advanced and tried a charge against the Prussian Frei-Korps, who were supported in turn by their own hussars. A high risk tactic...
|...which resulted in disaster. Two hussar regiments and a dragoon regiment were destroyed.
|Overall, the battle was slow to get going. In the distance it is possible to see that the Prussian cavalry attack has failed, although less conclusively than the Austrian charge.
|On their right flank, the Prussians have to decide whether to follow up the success in the cavalry encounter.
|Prussian grenadiers in column of battalions wait steadily for the order to advance, shrugging off casualties from the Austrian cannonballs skipping through their ranks.
I called the game after 6 moves. Besides the fun of seeing the collection out on parade, a large game was a useful exercise for my rules. For example, I have never used a large 3 gun battery before, and it was surprising to see the effect three model batteries could have when firing together. One of the first things the guys on the Honours of War Yahoo group pointed out was that they felt artillery was too powerful. I had tended to use artillery very sparingly in my games, and so had not noticed this, but I adjusted the artillery effect down in response. I have been wondering recently whether I went too far, but this game reassured me that the playtesters had been right.
Those unfamiliar with this period might think that a setup like this, with both sides lined up opposite each other, cavalry on the wings, infantry in the centre, was typical of the Seven Years War. Whilst such a deployment may have been the basic template, I have read of very few battles where the opposing sides ended up in such a balanced and symmetrical state of affairs. Terrain and other circumstances created all sorts of battle situations, especially due to the common tactic of trying to outflank your opponent with at least part of your force. So the setup was not particularly representative historically.
In wargames terms, despite looking attractive, such a setup didn't make for a very interesting game either, even taking into account that it was just a solo test game. Neither side had much alternative but to advance forward and hope for the best. An interesting wargame needs to provide for a bit of manoeuvre, with some open space to exploit and choices to be made. In this game, both sides had to be so cautious that the infantry didn't even get round to engaging during the 6 moves played. The almost completely open terrain didn't help matters, but it was worth having a game on such an open plain to see how it affected game play.
And Finally - A New Wargaming Mat
The Games Workshop Battlemat is a very good product - durable and easy to use. I have been using 2 of them for a while now, and you see them in the photos above. The two problems are that, one, they seem to be no longer available, and two, although advertised as 6' x 4' they come out at a couple of inches short of 6'. On my 7.5' x 6' table, I end up with a white strip along the baselines, as well as a join along the middle. Call it the effect of OCD, but having seen an S&A Scenics mat at a show recently I decided to get an 8' x 6' one which would cover my table completely and uniformly. The mat is plain green felt, and you see it below just unpacked, before I try to iron out the packing creases (iron not too hot, and don't use steam - any escape of water will stain the cloth). I like the nice bright green colour and the broadly Old School look it gives. Usefully, the mat is a generous 2 to 3 inches over-size in both directions. Total cost £38 including p&p.
|The S&A Scenics mat with some TSS hills placed underneath.
|The same hills placed on top of the mat. Not sure which I prefer as yet.
And that's it for this post. Thanks for visiting.