If you have the Black Powder rule book you'll be familiar with the ACW scenario 'Daybreak at Hangman's Creek'. I decided to have a go at this with my SYW forces, renaming it as befits the different period. Witzenhausen is the German town twinned with the town where I work. I just liked the name.
This is not a particularly big game so I had no trouble getting together about the same number of units per side as in the original scenario. However, a 12' x 6' table is rather too much to ask in my family home. I was able to squeeze an 8' x 6' table into the dining room by removing most of the furniture, and this would have to do. My infantry units would be mostly 20 figures rather than 36 which would make things easier. I also omitted the gun foundry and the outer arm of the river. The 2 photos below show the terrain I ended up with. Initial on-table troops are deployed and the Prussian commanders placed on their baseline ready for arrival throws.


The scenario was mostly as per the book. The Prussians would arrive on their baseline following successful command rolls for each brigade: any late arrivals could be put down to the problems of a night approach march. All the Austrian commanders started in the town, the camp was occupied by 1 Austrian brigade, and the other 2 were off table. 2 small light infantry units acted as the advance picket who could deploy anywhere on table as long as they were no closer than 12" to the Prussian baseline. One regiment from the Austrian cavalry were also allowed to start on table, guarding the bridge. As shown below, I substituted a cavalry brigade for one of the infantry brigades on each side, and arranged things so that the cavalry brigades would not start opposite each other. This would scupper the obvious option of a mutual charge, and hopefully make each commander think a bit more deeply about how to employ his cavalry.
Loss of the town or camp would count as a lost brigade for the Austrians.
Forces were:
Prussia (staff rating 9)
1st Brigade (centre)
2 line infantry battalions
2 grenadier battalions
1 jager detachment
2 guns
2nd Brigade (left)
3 line infantry battaliopns
1 grenadier battalion
2 guns
3rd Brigade (right)
2 cuirassier regiments
2 dragoon regiments
Austria (staff rating 8)
Picket (marauders)
2 small light infantry battalions
1st Brigade (camp)
3 line infantry battalions
1 gun
2nd Brigade (town)
2 line infantry battalions
2 grenadier battalions
1 gun
3rd Brigade (bridge)
2 cuirassier regiments
2 dragoon regiments
The Game









Let's call it a draw!
Conclusion
An interesting game despite the lack of result. Units were all over the place, with battalions and regiments of both sides on each other's flanks and rear. This resulted in an excellent tryout for the rules.