With some leave booked in the days before Christmas, there was time on Christmas Eve eve (i.e. the 23rd) for a last game before the big day. My old friend Paul was once again able to make the trip across from Bristol.
I'm grabbing all the opportunities I can to playtest Honours of War, so SYW it was. I worked up a quick scenario using some nations I don't normally play - the Prussians would attack, but the defenders would be the Reichsarmee, with their French allies providing a flanking force.
The map shows the Reichsarmee forces in position defending a town and its 2 river crossings. The Prussian force is attacking them, but the Reichsarmee's French allies have performed an outflanking march and hope to catch the Prussians off guard.
Prussian force (attacking, deploys up to 30cm from baseline between wood and eastern board edge)
Infantry brigade - 3 line infantry battalions, 1 grenadier battalion
Infantry brigade - 1 line infantry battalion, 1 grenadier battalion
Infantry brigade - 2 Freikorps battalions, 1 light artillery battery
Cavalry brigade - 2 cuirassier regiments
Cavalry brigade - 2 dragoon regiments
Artillery - 2 medium artillery batteries
Reichsarmee force (defending, deployed as shown. Commanding General with the Reichsarmee)
Infantry brigade - 3 line infantry battalions, 2 medium artillery batteries
Infantry brigade (reserve north of river) - 2 line infantry battalions
Cavalry brigade - 2 dragoon regiments
French force (outflanking counter-attack, arrive between wood and north board edge)
Infantry brigade - 2 line infantry battalions, 2 grenadier battalions, 2 medium artillery batteries
Cavalry brigade - 2 elite cavalry regiments, 1 hussar regiment
The French dice to arrive (by brigade) from the beginning of move 3. Each brigade must roll 4 or more to arrive. Arriving brigades are deployed at the table edge with all units in march column. They then dice for move initiative as normal and can move in their arrival turn. Any brigade failing to arrive tries again next turn, adding 1 to the roll each turn. Once a French brigade has arrived, all allied initiative rolls use the French modifiers.
The Prussians must stay east of a line from the edge of the wood to the western edge of the marshes until some French appear.
The town is formed of 2 built up area templates. Loss of both loses the defenders 1 army break point.
The Game In Pictures
Prussian force (attacking, deploys up to 30cm from baseline between wood and eastern board edge)
Infantry brigade - 3 line infantry battalions, 1 grenadier battalion
Infantry brigade - 1 line infantry battalion, 1 grenadier battalion
Infantry brigade - 2 Freikorps battalions, 1 light artillery battery
Cavalry brigade - 2 cuirassier regiments
Cavalry brigade - 2 dragoon regiments
Artillery - 2 medium artillery batteries
Reichsarmee force (defending, deployed as shown. Commanding General with the Reichsarmee)
Infantry brigade - 3 line infantry battalions, 2 medium artillery batteries
Infantry brigade (reserve north of river) - 2 line infantry battalions
Cavalry brigade - 2 dragoon regiments
French force (outflanking counter-attack, arrive between wood and north board edge)
Infantry brigade - 2 line infantry battalions, 2 grenadier battalions, 2 medium artillery batteries
Cavalry brigade - 2 elite cavalry regiments, 1 hussar regiment
The French dice to arrive (by brigade) from the beginning of move 3. Each brigade must roll 4 or more to arrive. Arriving brigades are deployed at the table edge with all units in march column. They then dice for move initiative as normal and can move in their arrival turn. Any brigade failing to arrive tries again next turn, adding 1 to the roll each turn. Once a French brigade has arrived, all allied initiative rolls use the French modifiers.
The Prussians must stay east of a line from the edge of the wood to the western edge of the marshes until some French appear.
The town is formed of 2 built up area templates. Loss of both loses the defenders 1 army break point.
The Game In Pictures
The set up (1). Austrian and Bavarian figures pretending to be Reichsarmee in the foreground. "Prussians sir, farsands of 'em!" |
The set up (2). I was using my new S&A scenics felt mat for the first time. I like the colour, and the way it moulds itself around hills placed underneath. |
It's rush hour in the town as reinforcements struggle through the streets. Senior officers are forced onto the river banks. |
As expected, the Reichsarmee dragoons are destroyed. The Prussians close in. |
Concluding positions. The Prussians are now free to reform and concentrate on the French, who will not be hanging around to try conclusions. |
Paul is gracious in victory. I think the quote here was "you're screwed!". |
The Christmas Spirit
Those who know the period will be aware that the Austrian generals' favourite tipple was Hungarian Tokay. I am particularly fond of the following quote from Duffy's By Force Of Arms, regarding the behaviour of Field Marshall Daun:
Verri claims to have seen Daun on a particularly hot day without hat or wig, and enjoying a huge cup of iced lemon sorbet, whilst the first gentlemen and leading gentlemen and officers stood about him. After the sorbet Daun addressed a carafe of Tokay, and at no stage thought of offering anything to anyone else. (p.191).
This year I finally got around to acquiring a few bottles of this lovely stuff, and we opened the first one to accompany the game. Personally, I'm with FM Daun - I wouldn't share this stuff if I didn't have to! These days it's generally described as a dessert wine, but it has a wonderful flavour and is not too syrupy or sweet to be enjoyed at any time. I would say something about the fine golden colour, but by the time I got around to photographing the bottle most of it had gone, as you see. Never mind, 2 more bottles still available for Christmas Day. A fine treat if you can get hold of some.
And so it only remains to wish all readers a very merry Christmas. See you in the New Year!